Besides being a musician, I'm also an avid gamer. Here's some info on the latest games I'm currently playing.
Forza Motorsport 5 Review
Written: December 3rd, 2013.
An Exotic Sports Car But They Forgot The Engine
Forza Motorsport 5 currently is best looking racing game ever made and it adds some nice features to what has become the best racing franchise around. Among those new features are: Autovista/Forzavista for all vehicles, Drivatars (simulated Forza 5 players) have replaced programmed AI drivers, there are now up to 16 drivers per race, Drivatar payouts (money earned whenever your drivatar appears in another person's race, and there are 4 new race locations: Circuit de Prague, Circuit de Spa, Bathurst, Yas Marina Circuit (14 total race locations). You also get your standard career mode, rivals races including drift races, multiplayer races and the standard Forza level of car tuning and customization you have come to enjoy from the series.
Unfortunately they forgot to install a lot of parts that were in previous Forza games including: no VIP profile title or badge, no rewards for owning previous Forza titles like Forza 4 did for Forza 3 owners, no engine or trunk views or summaries in Forzavista, no racing clubs, no leaderboards (by this I mean a full leaderboard menu), no point-to-point races, no drag races, no storefront/marketplace (yet), and there are a ton of missing tracks (Forza 4 had 26 total race locations vs 14 in Forza 5), and missing manufacturers (I counted 91 in Forza 4 including DLC and only 24 in Forza 5 as of launch).
Missing race locations include: Camino Viejo, Fujumi Kaido, Hockenheim, Iberian, Infineon, Ladera Test Track, Maple Valley, Mugello, Nurburgring, Positano, Road America, Sedona Raceway, Sunset Peninsula, Suzaka, Tsukuba, Twin Ring Motegi
So far with only 8 hours played at $80 for the legendary edition (which included a few extra cars plus in-game tokens for $20 extra), Forza Motorsport 5 has a 0.1 hours of gameplay per dollar ratio so far. After being a huge fan of previous Forza titles, Forza 5 is a big step backwards from Forza 4 in terms of content in its current launch state. Wait for some free content updates for tracks, race types, cars, etc...otherwise pass unless you really want a next gen Forza game with about 1/3 the features of Forza Motorsport 4.
December 23rd, 2013 Updates
After the first major update for Forza 5 was released last week there are now a couple new features including: drag racing, some new multiplayer race modes, and more cars (excluding DLC cars there are now over 200 cars to choose from). It still is missing new tracks, point to point races, and a marketplace but with the new features and cars this is a decent title worthy of your time and money. Current hours of gameplay per dollar spent is now 32 hours played at $80 for the legendary edition (which includes regular gifted cars) for a 0.4 hours per dollar ratio.
March 3rd, 2014 Updates
There was a free Road America track update in February that adds some more content to play. Finished the single career mode tracks (which was very repetitive) and started getting into Rivals mode and Multiplayer races. Multiplayer is frustrating but fun...single player doesn't prepare you for the tracks, custom tunings, or driving styles you will play online. Current hours of gameplay per dollar spent is now 102 hours played at $80 for the legendary edition (which includes periodic gifted cars) for a 1.275 hours per dollar ratio. If you enjoy racing and trying new cars and tunings, there is a lot of replay here for your money.